Saturday, 4 November 2017

Sonic Species & Pogo - Numinous 3D Binaural Mix, 360 videos & VR Website

I recently made a 3D binaural mix of my friend Joe Markendale a.k.a Sonic Species' epic psytrance release on Nano Records with DJ Pogo - Numinous. Grab a google cardboard and transport yourself to the amazing 25 channel surround sound SPIRAL studio at the University of Huddersfield, UK to listen to the track in 3D (headphones are essential!). You can also listen to the mix in VR at http://numinous3d.com ! Will be releasing some plug-ins i made for this project for free soon.
Get the original track at beatport: http://bit.ly/Numinous1
Check out the VR website: http://numinous3d.com
Youtube 360 version: https://youtu.be/qUTNqWWIF0k
FB360 version: https://goo.gl/9kZG5V
Soundcloud: https://goo.gl/1NPA3a



Friday, 6 October 2017

Open source headphone spatializer plug-in for podcasters

A plug-in I worked on for the University of Salford, has been released.
SpatialPodcast v1
The University of Salford’s SpatialPodcast plug-in is designed for podcasters wishing to add more dimensional sound to their recordings. It will help podcasters create spatial audio for headphone listening without needing to understand some of the more complex binaural plug-ins available. Intended for audio producers willing to experiment, but limited by their audio knowledge, the plugin uses a mixture of binaural and non-binaural processing to produce a more spatial sounding headphone mix.
Visit Trevor Cox's blog to read more, download the plug-in, and listen to audio examples.

https://acousticengineering.wordpress.com/headphone-spatialiser-for-podcasts/

The source code is available here:

https://github.com/TrevorJCox/Headphone-Spatialiser

Yes. I used JUCE not IPlug!


Monday, 2 October 2017

Evolution of wdl-ol (Gource Visualization)

someone made a cool visualisation of the development of WDL-OL

Saturday, 23 September 2017

ICSA 2017 @ IEM Graz

I was very lucky this year to attend the ICSA in Graz, Austria, hosted by the VDT and IEM - one of the world's centres of excellence for spatial audio research, both artistically and technically. They also do a lot of great work on open source project such as puredata. As well as attending the conference, I also took part in the summer school (my second summer school this summer!). This was a fantastic experience, and I learnt a lot about High Order Ambisonics. The IEM guys have developed some nice techniques and free tools for working with HOA, making mixing in 3D using HOA viable.

http://vdt-icsa.de/

When I got back to Huddersfield I did a workshop explaining what I learnt to my colleagues in the music and computing/engineering departments.

HOA workshop in SPIRAL @ Huddersfield Uni - Ambix/MCFX/MrHeadTracker


Wednesday, 5 July 2017

Sounds in Space 2017

Video of my slightly disastrous presentation at sounds in space 2017 at Derby university (I had problems with the slides due to technical issues with the audio interface). Binaural audio, so use headphones. More info here http://soundsinspace.co.uk/ and here https://www.brucewiggins.co.uk/?page_id=881



Monday, 31 October 2016

Monday, 21 March 2016